Self Endulged Mario

Friday, October 29, 2010

Flash

I like working in flash sometimes, but other times I hate it.  Flash is hard at times but also fun.  I get to learn a new thing everyday.  Our group is very studious and intellegent.  Our game is priceless.

Thursday, October 28, 2010

Animation

http://www.clker.com/clipart-red-sports-car-top-view.html this link leads to a red sports car.  It relates to our game, because we have cars flying back and forth on the interstate that you have to dodge.  We have many different cars in our game.

Friday, October 22, 2010

Thursday, October 21, 2010

Visual Story Telling

Creating scenes in a sequence helps game designers tell the "story" of their game through a narrative. How are you using visual storytelling through your sequence of scenes to help players learn about your topic? What are examples of games you played in the Playing to Learn topic that use storytelling to teach a concept well? How have other narrative games influenced your game?

Our game uses real life objects such as cars, trucks, and even sport cars.  You have to cross the road with your animal for that level.  It doen't have much of a story line to it at all.  No game has really influenced ours.  The only game that is close is Frogger.

Tuesday, October 19, 2010

Drawing A Scene

Today I learned how to draw a scene.  I haven't been here in a couple days, so im a little behind.  The tutorials helped me a lot.  I drew a bunch of different stuff in flash.  It wasn't that hard.  Tomorrow I'll be able to help my teamates create scenes for our game. 

Wednesday, October 6, 2010

Paper Prototype

Well we are very much done drawing our game...not.  I wish we were though.  I currently can't draw anything, because of an injury.  Our prototype paper title is RoadKill Cafe. It'll be similiar to frogger in some ways.  Each level will have a different animal to cross the road with.  The object of the game is to cross the road without getting hit by a car.